txt as a disclaimer "after the Mona sampling, forced to make a micro "warioquest" in the tutorial after the take job part no matter if yes or no, it overwrites the injected first slot micro regardless, so had to make a backup inject to inject the first micro at slot 90 so it would still remain there, after that forced warioquest micro part, swap slot 1 "warioquest" with the slot 90 micros from each respective saves right after the mona sampling and the warioquest making, as slot 90 micros was clearly meant to be in slot 1 to reflect the wii version and it's gamefaqs saves", the name of the txt file is "warning about the microgame in slot 1 after the mona sampling and warioquest making.txt"Īlso all of the DS roms from the latest cylum ds set, need to be updated to become no-intro (latest version) verified much like how the 8-Bit and 16-Bit era roms are already no-intro verified. sav "for r4 cards and twilightmenu++, real hardware users" formats) Showcase (USA).dsv) (there should be both. Revision (these are 100% clean no cheat saves of the DLC and the Wii version's micros, as cheating obviously makes it boring very quickly, if Fire Emblem: The New Mystery of the Emblem van have a save with the dlc content in there, so can Warioware DIY as well) (also the save named "WarioWare Do it Yourself - Showcase (Europe, Australia) (En,Fr,De,Es,It).dsv actually works on the US version on the rom, so rename that file to WarioWare D.I.Y. Score: 8.Final Revision, also i wanted to delete the previous comments/reviews, but this website has no option at all to delete them, the problem was making those mistakes on previous comments in the first place, now they're stuck there forever, damn it. Even with that said, it's well worth playing for anyone who enjoys a good scary story coupled with some fair hidden object gameplay. The developers invested so much into developing a fantastic story and creating a game that is beautiful, so it's a shame that its flaws do detract from the overall enjoyment. There's no timed mode, no extra content once the game is completed and nothing to engage the player to play it again. The audio is fine and does its job, but we would have liked to have seen the envelope pushed there as well.Įchoes of Sorrow is a good game that just misses being great because of its length and lack of extras. It would take nothing away from the story that was being told and would have added gameplay, never a bad thing. Echoes of Sorrow 2 Full Version OS: Windows 7 / Vista / XP CPU: Pentium 3 1.0 GHz or Higher Echoes of Sorrow 2 Full Version Screenshots, Videos: I met Lucas when we were in college. If we had one complaint, it would be that there was a lot of missed opportunity to expand the length of the game (it's pretty short) by adding in more hidden object scenes. There are quite a few locations, although the areas where hidden object areas are found are few and far between. There are some simple puzzles, outside of inventory puzzles, but they aren't hard or interesting enough to add anything to the game. A little challenge in a game is not a bad thing, although to be honest, the challenge in this game was minimal all told. Echoes of Sorrow 2 Game is recommended by Who Loves Games Everyone Murderer of your father, your ex-husband, was released from prison. The only catch is that sometimes, we'd have to return to previously empty screens to find another object that would be useful from the hidden object areas. Interactive areas where puzzles or objects could be used were highlighted in purple, so we always knew if a screen still had something for us to do. The hint, if needed, was easy to use and refilled pretty fast. Areas with lists for hidden object gamplay were highlighted with sparkles and the objects weren't too difficult to find. There wasn't much innovative brought to the table, but tried and true is always a good way to go, especially if you nail the story. It wasn't a 'to be continued' ending, though, so the story was finished and for that, we were grateful. We just wish the ending had a little more meat to it - ending the story abruptly and sending us back to the title screen was a let down. When we learned her relationship to the killer, it was both surprising and fulfilling. All along the way, we were intrigued and couldn't wait to see what piece of the puzzle would unravel next. She finally figures out what tires all the deaths together and is able to escape her dream and confront the killer. She's in a deep sleep she can't escape until she unlocks her memories, which involve the deaths of people very close to her. Through an accident, a woman finds herself in the hospital. Even with it's simplicity, no one squeamish or underage should probably play it - the story is very dark. The hidden object aspect is fun, although very easy. We'd like to see developers at least put The End at the end of a game so we know it's coming. It has an interesting story with a couple of twists and turns we didn't see coming, although it ends abruptly, a trend we're seeing more and more of that needs to end. Echoes of Sorrow is a good hidden object title.
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